Video games, violence, and crime
(Book)

Book Cover
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Published
San Diego, CA : ReferencePoint Press, Inc., 2015.
Status
Antioch High - Teen Non-Fiction
794.8 NET
1 available
Cane Ridge High - Teen Non-Fiction
794.8 NET
1 available
Glencliff High - Teen Non-Fiction
794.8 NET
1 available

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LocationCall NumberStatus
Antioch High - Teen Non-Fiction794.8 NETOn Shelf
Cane Ridge High - Teen Non-Fiction794.8 NETOn Shelf
Glencliff High - Teen Non-Fiction794.8 NETOn Shelf
Hunter's Lane High - Teen Non-Fiction794.8 NETOn Shelf
Maplewood High - Teen Non-Fiction794.8 NETOn Shelf

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More Details

Published
San Diego, CA : ReferencePoint Press, Inc., 2015.
Format
Book
Physical Desc
80 pages : illustrations ; 24 cm.
Language
English

Notes

Bibliography
Includes bibliographical references and index.
Description
Explores the relationship between video games and violent crime.
Target Audience
7-12.
Target Audience
7.0.

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Citations

APA Citation, 7th Edition (style guide)

Netzley, P. D. (2015). Video games, violence, and crime . ReferencePoint Press, Inc..

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Netzley, Patricia D. 2015. Video Games, Violence, and Crime. ReferencePoint Press, Inc.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Netzley, Patricia D. Video Games, Violence, and Crime ReferencePoint Press, Inc, 2015.

MLA Citation, 9th Edition (style guide)

Netzley, Patricia D. Video Games, Violence, and Crime ReferencePoint Press, Inc., 2015.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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