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A 1980s cultural assessment of the fantastical future of online behavior continues the story that began in the internationally best-selling futuristic novel, Ready Player One, that inspired a blockbuster Steven Spielberg film. Days after winning control of OASIS, the immersive virtual reality environment in which most of humanity chooses to live, Wade Watts discovers a world-changing technological advancement and draws the attention of a merciless...
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"Michael used to live the game. Now the games he was playing have become all too real. Only weeks ago, Sinking into the Sleep was fun. The VirtNet combined the most cutting-edge technology and the most sophisticated gaming for a full mind-body experience. And it was Michael's passion. But now every time Michael Sinks, he risks his life. The games are over. The VirtNet has become a world of deadly consequences, and Kaine grows stronger by the day....
4) Vortex
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"While serving as a superhuman government weapon during World War III, teenager Tom Raine's loyalties are tested by corruption and nefarious enemies"--
5) Insignia
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Tom, a fourteen-year-old genius at virtual reality games, is recruited by the United States Military to begin training at the Pentagonal Spire as a Combatant in World War III, controlling the mechanized drones that do the actual fighting off-planet.
8) Otherworld
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Description
"After the newest set of virtual reality gear hits the market, Simon can't wait to test it out. But, when his friend Katherine suddenly disappears after being seen with men from the same gaming company, Simon must decide how far in the game he's willing to go to save her"--
9) The leveller
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"Nixy Bauer, a sixteen-year-old self-made video-game bounty hunter, gets in over her head when she attempts to rescue a game developer's son from a virtual trap"--
10) Catalyst
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"Tom Raines and his friends return to the Spire for their third year as superhuman government weapons, but the rules have been changed and Tom's training is put to the test"--
12) Bubble world
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After sixteen-year-old Fresia learns--and tells her friends--that their perfect life on a luxurious tropical island is not real, she is banished from her virtual world to the "mainland," where people are ugly, school is hard, and families are dysfunctional.
13) Vicarious
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When a recording of her sister's murder is delivered, a devastated Winter sets out to find her sister's killer, but when the clues start to conflict with the digital recording, she has to discern what is and isn't real.
14) OtherEarth
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"After discovering terrifying information about Otherworld, the Company's high-tech VR gaming experience, Simon and his friends are on the run, searching for Simon's old roommate. He may just be the key to shutting the Company down, although if they don't find him in time, it may be too late for not only them, but for all of humanity"--
15) The tomb
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Kiva, who believes she is growing up in ancient Alexandria, awakens to learn that she has been living in virtual reality and is actually in deep space, but she and her friend Seth must find an engine part to keep their ship functioning.
16) Girl gone viral
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"The inventive and hauntingly timely story of a seventeen-year-old coder's catapult to stardom, reminiscent of The Social Network with a Ready Player One twist. For seventeen-year-old Opal Hopper, code is magic. She can build entire worlds from scratch -- shimmering lakes, Mars craters, any virtual experience her heart desires. But she can't code her dad back into her life. When he disappeared after her tenth birthday, leaving only a cryptic note,...
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"Having finally reached the northern Kingdom of Helshper, Cayna's first task is to deliver the letter she's been entrusted with...to none other than her grandson, Caerick! After a surprise meeting with her ever-expanding family, Cayna is off to seek out a new Guardian Tower: the Crescent Moon Castle. But a party of bandits--led by a foe unlike any she's faced so far--insists on getting in her way"--
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With a best friend who hates her and a dad who's marrying a yogi she can't stand, Analee Echevarria spends most of her time avoiding reality and role-playing as Kiri, the night elf hunter at the center of her favorite online game. Kiri's bravery, strength, and inner warrior are everything real-life Analee is not. When high school heartthrob Seb Matias asks Analee to pose as his girlfriend in an attempt to make his ex jealous, Analee agrees. But as...
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"Cayna is more than a little overwhelmed by all the changes to the world of Leadale during the unexplained 200-year gap from when she last logged in, but she decides her best move is to leave the remote village where she started to go seek more information. Next stop--the royal capital of Felskeilo, where all her children happen to be employed in various positions of power!"--Publisher's description.
Author
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"When Keina Kagami's life support accidentally gets cut off, she suddenly finds herself in the body of the high elf Cayna, her avatar in the VRMMORPG known as Leadale. But two hundred years seem to have passed from when she last logged in, and as she seizes this second chance at life in a world both familiar and strange. She'll have to figure out for herself just how much as changed in all that time..." --