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Description
Examines the history of entertainment and discusses current technologies used to transmit stories, movies, and games, including smart devices, virtual and augmented reality, and artificial intelligence. Includes fact blurbs, a timeline, a glossary, sources for further information, and an index.
4) Game over
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Welcome to HIVE, the world's most popular virtual reality game. Everyone's addicted to it kids, parents, and even teachers. Everyone, that is, except for Kara Tilden, who has never warmed to it ever since her mom disappeared, and Kara has reason to believe HIVE had something to do with it. And with a new update about to launch, everyone around Kara is even more obsessed with it, including her friends and boyfriend, Gus. But when the upgrade finally...
5) Gamer army
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Even though he is only twelve, Rogan Weber is an obsessed gamer, whose motto, ego sum maximus, declares his confidence in his own abilities, and whose parents are also deeply involved in ultra high tech (a little too deeply sometimes); naturally he is thrilled to receive an invitation to join a tech giant's virtual reality TV gaming contest--but as the games become more and more intense and dangerous, he and his fellow gamers realize that something...
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"Dewey Jenkins wants to have the top science project in class to avoid summer school and win a state-of-the-art virtual reality video game, but after his friend Ferg accidentally breaks the console, they accidentally trigger the device, finding themselves transported inside a video game."--Provided by publisher.
8) Dragon Ops
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Twelve-year-old Ian is thrilled to beta test the mixed-reality version of his favorite game, but unless he, his sister, Lilli, and their cousin Derek defeat the dragon, it will be game over.
10) Glitch
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English
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Description
Izzy gets sucked into the world of her new video game, where a robot named Rae tells her she is destined to save Dungeon City from the Big Boss.