Catalog Search Results
1) Game on
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"Samara Reynolds has built a large following as a gamer under an anonymous screenname, and uses her skills as a DEIA consultant to advocate for equal representation in video games. When she posted a video critiquing the popular game Legendsfall, she knew she'd get a reaction from her fans, but the video leads to hundreds of female gamers critiquing the game and its company, Artemis Games. The only thing more unexpected than starting an online movement...
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"You've got your dream job--making video games. You have a great project, great designs, and clever controls. One morning, you get a call from your producer. Turns out that wall-jumping trick won't work because the artists don't have time to design a separate animation just for the plumber to move that way. Also, your lead designer keeps micromanaging the programmers, which is driving them crazy. Your E3 demo is due in two weeks, and you know there's...
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"The business of videogames is both a prestige industry and a very opaque one. Based on dozens of firsthand interviews and covering the development of landmark games including Bioshock: Infinite, Epic Mickey, Dead Space, and more, and through the studios' shocking closures, this book will tell the stories of how real people are affected by game studio shutdowns -- and how and if they recover. Jason Schreier has made a name for himself as gaming's...
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"For each of the 40 years of video game history, there is a defining game, a game that captured the zeitgeist and left a legacy for all games that followed. Through a series of entertaining, informative, and opinionated critical essays, author and tech journalist Jordan Minor investigates, in chronological order, the innovative, genre-bending, and earth-shattering games from 1977 through 2022. Minor explores development stories, critical reception,...
6) Video games
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"We're spilling the tea on the latest trends. Curious about the lives of influencers? Want to know more about esports or game streaming? Read more to be in the know"--Provided by publisher.
11) Handheld gaming
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Briefly explores the history of handheld video gaming, tracking how the technology began in the past and how it has developed to the high-tech form it is in today. Includes a glossary.
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"Readers will learn what it takes to succeed as a video game designer. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included"--Provided by publisher.
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Video games on computers and consoles provide both learning and entertainment to players. Stunning graphics and interesting storylines draw people into virtual worlds of action and fantasy. Inside Video Games introduces readers to the uses of video games, the hardware and software that make video games possible, and the future of video game technology.
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Briefly explores the history of video games and tracks the rise and increasing popularity of competitive video gaming and e-sports. Discusses how e-sports could be affecting and changing society and the potential dangers of video game addiction. Forecasts the future of gaming technology and competition.
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"Role-playing game historian Ben Riggs unveils the secret history of TSR -- the company that unleashed imaginations with Dungeons & Dragons, was driven into ruin by disastrous management decisions, and then saved by their bitterest rival. Co-created by wargame enthusiasts Gary Gygax and Dave Arneson, the original Dungeons & Dragons role-playing game released by TSR (Tactical Studies Rules) in 1974 created a radical new medium: the role-playing game....
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Find out what skills are needed, what's in a day's work, and where video game development can lead you. You'll also learn about the tools and equipment video game developers use, as well as how games are created from start to finish. Whether creating new worlds, characters, and puzzles or testing your games, developing video games can get you to the next level!
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This book introduces readers to Epic Games, the developer behind hit franchises such as Fortnite and Gears of War. Readers will explore the company's history, its development of the industry-standard Unreal Engine, and how the company continues to innovate today. Features include infographics, a glossary, references, websites, source notes, and an index.
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Details the skills and education necessary to get a job as a video game designer and outlines the types of tasks these individuals complete. Offers tips on getting one's foot in the door and learning the skills necessary to get started in this career. Includes color photographs and additional reading sources.
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"A mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the videogame industry--in development as a feature film from Sony PicturesIn 1990, Nintendo had a virtual monopoly on the videogame industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger...