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English
Description
In the early 1990s, video games began getting more violent and more realistic, sparking debates over the effects of such content. Since then, the violence has become more technologically advanced and often more gruesome. Violence and Video Games examines the history of violent video games, explores the controversies in the video game industry, and discusses the future advances of violent video games.
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Language
English
Description
Today some people who play video games professionally can make millions of dollars from streaming their gaming on the internet or winning a trophy in an E-Sports tournament. E-Sports and the World of Competitive Gaming examines the history of competitive video games, explores the controversies in the video game industry, and discusses the future advances of E-Sports.
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English
Description
This book introduces readers to Epic Games, the developer behind hit franchises such as Fortnite and Gears of War. Readers will explore the company's history, its development of the industry-standard Unreal Engine, and how the company continues to innovate today. Features include infographics, a glossary, references, websites, source notes, and an index.
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English
Description
This book introduces readers to Nintendo, the technology company behind many consoles and hit franchises such as Mario, Zelda, and Animal Crossing. Readers will explore the company's history, its vast roster of iconic characters both old and new, and how the company continues to innovate today. Features include infographics, a glossary, references, websites, source notes, and an index.
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English
Description
This book introduces readers to Sony, the technology company behind the PlayStation consoles and hit franchises such as Uncharted, God of War, and Gran Turismo. Readers will explore the company's history, its focus on games with immersive and thrilling narratives, and how the company continues to innovate today. Features include infographics, a glossary, references, websites, source notes, and an index.
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English
Description
This book introduces readers to Microsoft, the technology company behind the Xbox consoles and hit franchises such as Halo, Minecraft, and Forza. Readers will explore the company's history, its unlikely entrance into the video game industry, and how the company continues to innovate today. Features include infographics, a glossary, references, websites, source notes, and an index.
Author
Language
English
Description
This book introduces readers to Electronic Arts, the publisher behind hit franchises such as Madden NFL, FIFA, and The Sims. Readers will explore the company's history, its dominance of the sports video game landscape, and how the company continues to innovate today. Features include infographics, a glossary, references, websites, source notes, and an index.
Author
Language
English
Description
This book introduces readers to Activision Blizzard, the publisher behind hit franchises such as Overwatch, Call of Duty, and World of Warcraft. Readers will explore the company's history, the merger between Activision and Blizzard, and how the company continues to innovate today. Features include infographics, a glossary, references, websites, source notes, and an index.