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Up until her twelfth birthday, Kiranmala considered herself an ordinary sixth-grader in Parsippany, New Jersey, but then her parents disappear and a drooling rakkhosh demon shows up in her kitchen, and soon she is swept into another dimension, full of magic, winged horses, talking birds (very annoying), and cute princes--and somehow Kiranmala needs to sort it all out, find her parents, and basically save the world.
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"Winter has always been a disappointment to his royal IceWing family. Now he has a chance to save his sister, Icicle, from making a terrible mistake--if he can find her. Winter's new clawmates, Moon, Kinkajou, and Qibli, insist on joining his dangerous journey. They don't understand that IceWings, the most superior of all dragon tribes, can fix their own problems. When their search leads the dragonets straight into Queen Scarlet's vicious talons,...
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"Twelve-year-old Lalani Sarita takes on the impossible task of traveling to the legendary Mount Isa, towering on an island to the north. Generations of men and boys have died on the same quest--how can a timid young girl in a tiny boat survive the epic tests of the archipelago?"--
5) Pony
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Twelve-year-old Silas is awoken in the dead of night by three menacing horsemen who take his father away. Silas is left shaken, scared, and alone, except for the presence of his companion, Mittenwool...who happens to be a ghost. When a pony shows up at his door, Silas makes the courageous decision to leave his home and embark on a perilous journey to find his father. Along the way, he will face his fears to unlock the secrets of his past and explore...
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There's trouble in the kingdom of Salamistonia! Ever since an evil wizard kidnapped Lester the jester, laughter and smiles have disappeared. Now Princess Pulverizer has the perfect opportunity to complete the next good deed on her Quest of Kindness: a rescue mission!
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"Cubs Stellan and Jytte survived their treacherous trek across the Nunquivik, but their quest to rescue their mother has only begun. Svenna is imprisoned at the sinister Ice Clock--the headquarters of the Gran Patek, whose dangerous influence is spreading throughout the bear kingdom. Only one bear has ever stood up to the Grand Patek--Svern, the cubs' father, a famous warrior who's been in exile for years. And so, along with their friend, Third, the...
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"Thor's hammer is missing again. The thunder god has a disturbing habit of misplacing his weapon--the mightiest force in the Nine Worlds. But this time the hammer isn't just lost, it has fallen into enemy hands. If Magnus Chase and his friends can't retrieve the hammer quickly, the mortal worlds will be defenseless against an onslaught of giants. Ragnarok will begin. The Nine Worlds will burn. Unfortunately, the only person who can broker a deal for...
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It is a time of trouble in the Northern Kingdoms because a group of power-hungry polar bears called Roguers has been snatching cubs from their mothers and killing those who resist; but Svenna is not about to relinquish her two cubs to that fate, so she agrees to go with the Roguers and serve Mystress of the Hands if her cubs, who have special powers, are allowed to stay with her cousin--but nobody is truly safe when a way of life is collapsing around...
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"Magnus Chase has always been a troubled kid. Since his mother's mysterious death, he's lived alone on the streets of Boston, surviving by his wits, keeping one step ahead of the police and the truant officers. One day, he's tracked down by an uncle he barely knows--a man his mother claimed was dangerous. Uncle Randolph tells him an impossible secret: Magnus is the son of a Norse god. The Viking myths are true. The gods of Asgard are preparing for...
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Once again Geronimo is summoned to the Kingdom of Fantasy, and this time he must rescue five princesses of The Kingdom of Lotus Flowers who have been kidnapped by a terrible witch--but first he must journey to the Island of Dragons to find the bravest, the wisest, the silliest, and wittiest, and the most sincere dragons who prophecy says will aid him in his mission.
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The Harmony Stone has been stolen from the Crystal Castle, and without it the Kingdom of Fantasy is vulnerable to an ancient enemy, The Invisible Army; Geronimo, together with Queen Blossom's daughter, Winglet, embarks on a mission to find the ancient crown which will defeat the Invisible Army and restore harmony to the empire--but they must make it back to the Crystal Castle before it is overwhelmed by the enemy.
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Geronimo is in the Kingdom of Fantasy for training on the "Balanced Path" when he learns that Queen Blossom has had a beautiful baby girl, Winglet, and that the baby princess has been kidnapped--and it is up to the brave mouse as Guardian of the Realm to discover who has taken Winglet, and return her to her distraught parents.
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Though the Greek and Roman crewmembers of the Argo II have made progress in their many quests, they still seem no closer to defeating the earth mother, Gaea. Her giants have risen -- all of them -- and they're stronger than ever. They must be stopped before the Feast of Spes, when Gaea plans to have two demigods sacrificed in Athens. She needs their blood -- the blood of Olympus -- in order to wake. The demigods are having more frequent visions of...
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When Will Mystery calls, the Thea Sisters answer the call because there is trouble in one of the fairy kingdoms: a dragon has been turning all the fairies' precious gems into stone, and wrecking havoc throughout the Crystal Kingdom--and it is up to the sisters to find out why the dragon is destroying this Kingdom and stop him before it is too late.
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"Casey Shield, a hacker who invented the Dynamax Simulator, and Henry Sword, a boy who repairs gear for Pokémon, both dream of entering the Galar region's Gym battles. For Casey, it's a chance to reunite with her lost Pokémon. For Henry, it's an opportunity to search for the legendary Rusted Sword and Rusted Shield. The Gym challenges continue as Henry's battle against Allister of Stow-on-Side rages on! Next, both Henry and Casey must prepare...