When the dog he is caring for runs away from Alan into the forbidden garden of a retired dog-hating magician, a spell seems to be cast over the contrary dog.
Life in the village of Pigbone is boring until an aspiring magician and his talking toad come to town and ask Edward to help them slay the Dragon of Doom.
As Sam and Uncle Ezra watch, the Great Houdini escapes from a trunk at the bottom of the river. Includes factual information about Houdini and his career as a magician and escape artist.
Touch enlists the help of The Great Chaffalo, a ghostly magician, to thwart his great-uncle's plans to put Touch into the orphan house and swindle The Red Raven Inn away from Miss Sally.