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"Mary Lennox is a loner living in Silicon Valley. With her parents always working, video game and tech become her main source of entertainment and 'friends.' When her parents pass away in a tragic accident, she moves to New York City to live with her uncle who she barely knows, and to her surprise, keeps a gadget free home. Looking for comfort in this strange, new reality, Mary discovers an abandoned rooftop garden and an even bigger secret...her...
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It's full-fledged war as Briar, the rat creatures, and the Pawan army storm the city of Atheia. The Bone cousins, Thorn, and Gran'ma Ben are all there to defend the Valley and stop the return of the Lord of the Locusts. When Thorn goes inside a ghost circle, she hears a voice urging her to seek the Crown of Horns. What follows is another dangerous journey for Thorn and loyal Fone Bone as they race to the sacred grounds of the dragons, searching for...
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After being run out of Boneville, the three Bone cousins -- Fone Bone, Phoney Bone, and Smiley Bone -- are separated and lost in a vast, uncharted desert. One by one, they find their way into a deep, forested valley filled with wonderful and terrifying creatures. Eventually, the cousins are reunited at a farmstead run by tough Gran'ma Ben and her spirited granddaughter, Thorn. But little do the Bones know, there are dark forces conspiring against...
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A graphic novel in which Fone Bone, Thorn, and Gran'ma Ben face hideous rat creatures led by Kingdok. Meanwhile, Phoney tells all of the town citizens that a huge dragon is their biggest threat and he's a powerful dragonslayer, hoping to win back their trust and scam them out of their savings once again.
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"When the Aldens visit their cousins, they're in for a surprise-- there's an amusement park nearby! It has everything they could ask for, with plenty of rides and games. But the children see strange lights coming from the closed park at night. And then a mysterious phone call warns them to stay away! Just what is going on at the amusement park?"--Page 4 of cover.
Author
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Description
"After being run out of Boneville, the three Bone cousins - Fone Bone, Phoney Bone, and Smiley Bone - are separated and lost in a vast, uncharted desert. One by one, they find their way into a deep, forested valley filled with wonderful and terrifying creatures. Eventually, the cousins are reunited at a farmstead run by tough Gran'Ma Ben and her spirited granddaughter, Thorn. But little do the Bones know, there are dark forces conspiring against them...
15) Mercury
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Tara is forced to move in with her cousins after her house burns down. She faces a difficult adjustment while her mother is away trying to earn money. Interwoven with this story is that of Tara's ancestors, who in 1859 were convinced by a mysterious stranger to put all their money into searching their property for gold.
17) Flying witch: 2
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"Makoto goes to a local cherry blossom festival and happens to encounter someone who has a bone to pick with her sister, Akane. When Akane happens to drop by, she teaches Makoto some new tricks for flying and some easy spellcraft. Their kid cousin Chinatsu is so charmed by the witches' talents that she makes an unexpected request" -- page 4 of cover.
18) Flying witch: 3
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Makoto and her cousins visit a cafe run by a witch that's cloaked in magic and has regular visitors from folks on the "other side." Inukai stops by to make amends, and Nao gets a taste of some spicy medicine. Akane drops by just in time for a very special sighting of a rare, sky-borne animal...
19) Flying witch: 5
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"Makoto gets her first official job request from a Society Witch, and while the job seems mundane at first, a bit of immature magic makes for an unexpected situation. Makoto uses the payment from the job to buy a magical item that reveals the invisible. Chinatsu's gift from Beachy starts to wreak havoc, until it's reduced to a form that lets her use a spell..."--Page [4] of cover.
20) Flying witch: 4
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Makoto makes her way to a fabric shop in town in order to sew a new robe, and ends up crafting a surprise for Chinatsu, too. On the way home from a late-night meeting with her mentor, Makoto runs into Inukai. They head to the beach and meet a mysterious creature that immediately makes itself at home.