Cursed by an old carnival game, sixth-grader Rex Dexter uses his new ability to communicate with dead animals to investigate the mysterious deaths of endangered zoo animals.
Twelve-year-old Aru stretches the truth to fit in at her private school, but when she is dared to prove an ancient lamp is cursed, she inadvertently frees an ancient demon.
Twelve-year-old Adelaide Goode, the weakest witch born to the Goode family in centuries, accidentally unleashes a curse that threatens to erase her and magic if she fails to break the spell before midnight on Halloween.
When a glowing lost and found box appears and stranger-than-normal things begin to happen at Strangeville School, it is up to Harvey and his friends to solve the mystery of a fifty-year-old curse before it is too late.
Josie and her brothers investigate mysterious happenings in their haunted hometown, including a Polaroid camera that prints pictures of a ghost, cursed jewelry, the specter of Mothman, and a century-old mystery.