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"Perry the Playmaker has always been the Tigers' go-to guy--until super-tall and ultra-talented Jason joins the team. Feeding the ball to Jason in the post is a guaranteed two points, but Perry refuses to play nice. Instead, he hogs the ball and takes bad shots, ruining the team's rhythm. Will Perry's selfishness spoil the Tigers' run at the state championship, or will the two talented teens team up to slam dunk the competition?"--Unedited summary...
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"Shohoku is down fifteen points against the Kings from Kainan, so whom do they turn to in an effort to get back in the black? Superstar Kaede Rukawa, of course. Rukawa's natural abilities help put some crucial points on the board, and a comeback seems possible, but when Captain Akagi twists his ankle on an opposing player's foot, Shohoku quickly finds itself without one of its biggest offensive and defensive forces. Can Sakuragi step into Akagi's...
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"Shoyo's ace, Fujima, drops himself into the lineup and quickly helps his team retake the lead from Shohoku, and despite struggling with fatigue, Mitsui stays on the floor as well. Realizing that they are the keys to winning the game, Coach Anzai focuses on both Mitsui's scoring finesse and Hanamichi's monstrous rebounding, but with only five minutes left on the clock, Shohoku will need to deliver, and fast..."--P.[4] of cover.
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"Shohoku advances to the final four in their prefecture, but the team they face next, Shoyo, boasts one of the tallest squads around. Hoping to capitalize on his uncanny rebounding skills, Coach Anzai places Sakuragi in the starting five, but the Shohoku boys struggle against their opponents' marked height advantage. Miyagi's speed and Rukawa's finesse help their team chip away at Shoyo's lead, but with Akagi being outplayed at center, a Shohoku victory...
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English
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"Shoyo's ace, Fujima, drops himself into the lineup and quickly helps his team retake the lead from Shohoku, and despite struggling with fatigue, Mitsui stays on the floor as well. Realizing that they are the keys to winning the game, Coach Anzai focuses on both Mitsui's scoring finesse and Hanamichi's monstrous rebounding, but with only five minutes left on the clock, Shohoku will need to deliver, and fast ..."--P. [4] of cover.
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"The fists continue to fly as Hanamichi and Ryota refuse to back down from their full-court rumble with a group of angry thugs. Luckily the fight comes to an abrupt halt when Kogure--one of the more sensible members of the Shohoku squad-begins reminiscing about one the combatants. He may be a punk now, but a little while ago, Hisashi Mitsui was a star player with almost limitless potential. Though a nasty injury cut his ambitions short, is Mitsui...
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"As luck would have it, the basketball team narrowly avoids suspension over the all-out-brawl incident when Yohei and Mitsui's friends take responsibility. Now, with Mitsui back in the lineup for the first time in two years, Shohoku quickly resumes practice in preparation for their upcoming tournament. As punishment of the lack of discipline they displayed in the fight, though, Coach Anzai decides on a starting lineup for Shohuku's game without Hanamichi,...
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"The final four teams that will play in the round-robin tournament have been decided, and Shohoku's one of them. However, Shohoku's next opponent is Kainan, and they're known as the 'Kings' for good reason-they've made it to Nationals 16 years in a row. Ever since he joined Shohoku, Akagi has dreamed of playing Kainan. His wish is about to come true, but is it one he'll soon be regretting?"--Amazon.com.