The book of esports : the official history of esports
(Book)

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Published
New York : RosettaBooks, 2020.
Status
McGavock High - Teen Non-Fiction
794.8 Col
1 available

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Published
New York : RosettaBooks, 2020.
Format
Book
Physical Desc
xiii, 192 pages ; 24 cm
Language
English

Notes

Bibliography
Includes bibliographical references.
Description
"Join gaming luminary William Collis as he charts the rise of this exciting new industry, for the first time ever crafting a comprehensive overview of esports and its implications for human competition-and even the future of humanity itself. Almost overnight, esports-or competitive video games-have exploded into the largest entertainment and sporting phenomenon in human history. But what exactly are esports? How did they become so popular so quickly? And where exactly is all this video gaming headed? Whether you are a lifelong gamer, a curious Fortnite parent, or a businessperson seeking to understand the marketing opportunities of this multibillion-dollar phenomenon, THE BOOK OF ESPORTS is the definitive guide to understanding all that the modern world of competitive gaming has to offer, and The Official History of Esports itself. Ever wonder what it's like to be a pro gamer? How to create a billion-dollar esports business? Or just curious if video games can really get your kid into college? (All expenses paid, of course.) This book answers all these questions and more! Featuring select interviews from the biggest names in the industry, The Book of Esports weaves tales of trust, betrayal, and superhuman reflexes into predictive frameworks, explaining exactly why our industry looks the way it does, and how all this growth-and more-is inevitable as the divide between man and machine blurs into oblivion. Detailed and accessible, and written by a lifelong gamer and Harvard MBA who has painstakingly translated esports' mysteries into a testament for today, everyone can enjoy The Book of Esports because everyone should enjoy esports. So what are you waiting for? Take the wildest ride into worlds unreal, and discover that true human competition is always just a click away"--,Provided by publisher.

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Citations

APA Citation, 7th Edition (style guide)

Collis, W. (2020). The book of esports: the official history of esports (First edition.). RosettaBooks.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Collis, William. 2020. The Book of Esports: The Official History of Esports. RosettaBooks.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Collis, William. The Book of Esports: The Official History of Esports RosettaBooks, 2020.

MLA Citation, 9th Edition (style guide)

Collis, William. The Book of Esports: The Official History of Esports First edition., RosettaBooks, 2020.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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