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Video gaming
(Book)

Book Cover
Average Rating
Published:
Ann Arbor, Mich. : Cherry Lake Pub., c2009.
Format:
Book
Physical Desc:
32 pages : col. ill. ; 25 cm.
Reading Level:
IL: MG - BL: 5.8 - AR Pts: 1
Rating:
4.0-8.0.
Status:
Antioch Middle - Teen Non-Fiction
794.8 TRU
J.T. Moore Middle - Teen Non-Fiction
794.8 TRU
Jere Baxter Middle - Teen Non-Fiction
794.8 TRU
Description
Discusses the history, technology, and innovations associated with the video gaming industry.
Also in This Series
Copies
Location
Call Number
Status
Antioch Middle - Teen Non-Fiction
794.8 TRU
On Shelf
J.T. Moore Middle - Teen Non-Fiction
794.8 TRU
On Shelf
Jere Baxter Middle - Teen Non-Fiction
794.8 TRU
On Shelf
More Like This
More Details
Language:
English
ISBN:
9781602792180 (lib. bdg.) :, 1602792186 (lib. bdg.) :
Reading Level:
MG
Level 5.8, 1 Points

Notes

Bibliography
Includes bibliographical references (p. 31) and index.
Description
Introduces the advancements in video gaming and its impact on everyday life.
Target Audience
4.0-8.0.
Target Audience
4.0-5.0.
Study Program Information
Accelerated Reader,MG,5.8,1.0,124409
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Citations
APA Citation (style guide)

Trueit, T. S. (2009). Video gaming. Ann Arbor, Mich.: Cherry Lake Pub.

Chicago / Turabian - Author Date Citation (style guide)

Trueit, Trudi Strain. 2009. Video Gaming. Ann Arbor, Mich.: Cherry Lake Pub.

Chicago / Turabian - Humanities Citation (style guide)

Trueit, Trudi Strain, Video Gaming. Ann Arbor, Mich.: Cherry Lake Pub, 2009.

MLA Citation (style guide)

Trueit, Trudi Strain. Video Gaming. Ann Arbor, Mich.: Cherry Lake Pub, 2009. Print.

Note! Citation formats are based on standards as of July 2010. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
Staff View
Grouped Work ID:
005b8295-942a-18fa-6b5a-b7e5aa90f349
Go To Grouped Work View in Staff Client
Last File Modification Time May 28, 2019 11:21:20 PM
Last Grouped Work Modification Time May 28, 2019 11:07:14 PM

MARC Record

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260 |a Ann Arbor, Mich. : |b Cherry Lake Pub., |c c2009.
300 |a 32 p. : |b col. ill. ; |c 25 cm.
4900 |a 21st century skills innovation library. Innovation in entertainment
504 |a Includes bibliographical references (p. 31) and index.
505 |a Let the games begin--Wired for fun--Minds at play--From start to sell--They've got game--Glossary--For more information--Index--About the author.
520 |a Introduces the advancements in video gaming and its impact on everyday life.
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5210 |a 4.0-5.0.
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