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iOS App Development For Dummies
(Adobe EPUB eBook, Kindle Book, OverDrive Read)

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Wiley 2014
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Adobe EPUB eBook, Kindle Book, OverDrive Read
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Description

If you’ve got incredible iOS ideas, get this book and bring them to life!

iOS 7 represents the most significant update to Apple’s mobile operating system since the first iPhone was released, and even the most seasoned app developers are looking for information on how to take advantage of the latest iOS 7 features in their app designs. That’s where iOS App Development For Dummies comes in! Whether you’re a programming hobbyist wanting to build an app for fun or a professional developer looking to expand into the iOS market, this book will walk you through the fundamentals of building a universal app that stands out in the iOS crowd.

  • Walks you through joining Apple’s developer program, downloading the latest SDK, and working with Apple’s developer tools
  • Explains the key differences between iPad and iPhone apps and how to use each device’s features to your advantage
  • Shows you how to design your app with the end user in mind and create a fantastic user experience
  • Covers using nib files, views, view controllers, interface objects, gesture recognizers, and much more
  • There’s no time like now to tap into the power of iOS – start building the next big app today with help from iOS App Development For Dummies!

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    Adobe EPUB eBook
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    Street Date:
    04/21/2014
    Language:
    English
    ISBN:
    9781118871072
    ASIN:
    B00JDJOXE8
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    Citations
    APA Citation (style guide)

    Jesse Feiler. (2014). iOS App Development For Dummies. Wiley.

    Chicago / Turabian - Author Date Citation (style guide)

    Jesse Feiler. 2014. IOS App Development For Dummies. Wiley.

    Chicago / Turabian - Humanities Citation (style guide)

    Jesse Feiler, IOS App Development For Dummies. Wiley, 2014.

    MLA Citation (style guide)

    Jesse Feiler. IOS App Development For Dummies. Wiley, 2014. Web.

    Note! Citation formats are based on standards as of July 2010. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
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    Date Added:
    Mar 06, 2015 20:24:23
    Date Updated:
    Nov 19, 2017 01:11:28
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          Jesse Feiler is a developer, consultant, and author specializing in Apple technologies. He is the creator of Minutes Machine for iPad, the meeting management app, and Saranac River Trail and is heard regularly on WAMC Public Radio for the Northeast’s The Roundtable.

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    shortDescription

    If you’ve got incredible iOS ideas, get this book and bring them to life!

    iOS 7 represents the most significant update to Apple’s mobile operating system since the first iPhone was released, and even the most seasoned app developers are looking for information on how to take advantage of the latest iOS 7 features in their app designs. That’s where iOS App Development For Dummies comes in! Whether you’re a programming hobbyist wanting to build an app for fun or a professional developer looking to expand into the iOS market, this book will walk you through the fundamentals of building a universal app that stands out in the iOS crowd.

  • Walks you through joining Apple’s developer program, downloading the latest SDK, and working with Apple’s developer tools
  • Explains the key differences between iPad and iPhone apps...

    The EPUB format of this title may not be compatible for use on all handheld devices.

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    If you’ve got incredible iOS ideas, get this book and bring them to life!

    iOS 7 represents the most significant update to Apple’s mobile operating system since the first iPhone was released, and even the most seasoned app developers are looking for information on how to take advantage of the latest iOS 7 features in their app designs. That’s where iOS App Development For Dummies comes in! Whether you’re a programming hobbyist wanting to build an app for fun or a professional developer looking to expand into the iOS market, this book will walk you through the fundamentals of building a universal app that stands out in the iOS crowd.

  • Walks you through joining Apple’s developer program, downloading the latest SDK, and working with Apple’s developer tools
  • Explains the key differences between iPad and iPhone apps and how to use each device’s features to your advantage
  • Shows you how to design your app with the end user in mind and create a fantastic user experience
  • Covers using nib files, views, view controllers, interface objects, gesture recognizers, and much more
  • There’s no time like now to tap into the power of iOS – start building the next big app today with help from iOS App Development For Dummies!

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    tableOfContents
    Introduction 1

    A Bit of History 1

    The iPhone stands alone 2

    Enter the App Store 2

    The iPad joins the party 3

    The Plan for This Book 3

    iOS and Xcode Game Changers 4

    About This Book 5

    Conventions Used in This Book 5

    Icons Used in This Book 6

    Foolish Assumptions 7

    How This Book Is Organized 7

    Part I: Getting Started 8

    Part II: Building RoadTrip 8

    Part III: Getting Your Feet Wet: Basic Functionality 8

    Part IV: The Model and the App Structure 9

    Part V: Adding the App Content 9

    Part VI: The Part of Tens 9

    Beyond the Book 10

    Where to Go from Here 10

    Part I: Getting Started  11

    Chapter 1: What Makes a Great iOS App 13

    Chapter 2: Getting to Know the SDK 29

    Chapter 3: The Nuts and Bolts of an Xcode Project 45

    Part II: Building RoadTrip 77

    Chapter 4: Storyboards and the User Experience 79

    Chapter 5: Creating the RoadTrip User Interface 111

    Chapter 6: The Runtime, Managing Memory, and Using Properties 151

    Chapter 7: Working with the Source Editor 183

    Part III: Getting Your Feet Wet: Basic Functionality 203

    Chapter 8: It’s (Finally) T ime to Code 205

    Chapter 9: Adding Outlets and Actions to Your RoadTrip Code 227

    Chapter 10: Adding Animation and Sound to Your App 247

    Part IV: The Model and the App Structure 275

    Chapter 11: The Trip Model 277

    Chapter 12: Implementing the Master View Controller 309

    Chapter 13: Working with Split View Controllers and the Master View 323

    Chapter 14: Finishing the Basic App Structure 357

    Part V: Adding the App Content 373

    Chapter 15: How’s the Weather? Working with Web Views 375

    Chapter 16: Displaying Events Using a Page View Controller 395

    Chapter 17: Finding Your Way 417

    Chapter 18: Geocoding 455

    Chapter 19: Finding a Location 465

    Chapter 20: Selecting a Destination 487

    Part VI: The Part of Tens 521

    Chapter 21: Ten Ways to Be Successful with Apps 523

    Chapter 22: Ten Ways to Be a Happy Developer 527

    Index 533