Online gaming and entertainment
(eBook)

Book Cover
Average Rating
Published
San Diego, CA : ReferencePoint Press, c2012.
Rating
7-12.
Status

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More Details

Format
eBook
Language
English
ISBN
9781601523297, 1601523297
Lexile measure
1330

Notes

Bibliography
Includes bibliographical references and index.
Citation/References
Horn Book Guide,,4/2012
Citation/References
Library Media Connection,,5/2012
Citation/References
School Library Journal,,11/2011
Description
Examines the nature of online entertainment and gaming, exploring the usefulness of the internet for marketing entertainment through videos and games on sites like YouTube and Facebook, but also offering criticism on how much time many people spend on the internet.
Target Audience
7-12.
Target Audience
1330,Lexile.
System Details
Mode of access: World Wide Web.
Local note
eBook.
Local note
MackinVIA eBook.

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Citations

APA Citation, 7th Edition (style guide)

Marcovitz, H. (2012). Online gaming and entertainment . ReferencePoint Press.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Marcovitz, Hal. 2012. Online Gaming and Entertainment. San Diego, CA: ReferencePoint Press.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Marcovitz, Hal. Online Gaming and Entertainment San Diego, CA: ReferencePoint Press, 2012.

MLA Citation, 9th Edition (style guide)

Marcovitz, Hal. Online Gaming and Entertainment ReferencePoint Press, 2012.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

Staff View

Grouped Work ID
ca35b4c7-d0d9-8cf0-83fd-09591138bb07-eng
Go To Grouped Work View in Staff Client

Grouping Information

Grouped Work IDca35b4c7-d0d9-8cf0-83fd-09591138bb07-eng
Full titleonline gaming and entertainment
Authormarcovitz hal
Grouping Categorybook
Last Update2022-11-22 22:22:29PM
Last Indexed2022-11-27 08:50:00AM

Book Cover Information

Image Sourcesyndetics
First LoadedFeb 21, 2022
Last UsedFeb 21, 2022

Marc Record

First Detected Apr 09, 2012 12:00:00 AM
Last File Modification Time Aug 16, 2021 09:56:04 PM

MARC Record

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1001 |a Marcovitz, Hal.
24510 |a Online gaming and entertainment |h [electronic resource] / |c Hal Marcovitz.
260 |a San Diego, CA : |b ReferencePoint Press, |c c2012.
300 |a 1 online resource (96 p.) : |b ill. (chiefly col.) ; |c 25 cm.
4901 |a Issues in the digital age
504 |a Includes bibliographical references and index.
5050 |a How the Internet dominates the entertainment world -- Does online gaming isolate layers? -- Can online entertainment be addictive? -- Can online entertainment by regulated? -- What is the future of online entertainment?
5103 |a Horn Book Guide, |b 4/2012
5103 |a Library Media Connection, |b 5/2012
5103 |a School Library Journal, |b 11/2011
520 |a Examines the nature of online entertainment and gaming, exploring the usefulness of the internet for marketing entertainment through videos and games on sites like YouTube and Facebook, but also offering criticism on how much time many people spend on the internet.
5212 |a 7-12.
5218 |a 1330 |b Lexile.
538 |a Mode of access: World Wide Web.
588 |a Description based on book record.
590 |a eBook.
590 |a MackinVIA eBook.
650 0 |a Internet games.
650 0 |a Computer games.
655 0 |a Electronic books.
830 0 |a Issues in the digital age.
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94910 |b MK10154787 |c 794.8 Mar |h 6C497 |l YNF |m EBOOK |p 29.95
94910 |b MK10155384 |c 794.8 Mar |h 62242 |l YNF |m EBOOK |p 29.95