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Online gaming and entertainment

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ReferencePoint Press,
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Gr 9 Up¿This series tackles the ever-changing landscape of the Internet. Each book highlights an issue that students might face, such as online predators, protecting one¿s privacy, and determining a quality research website. Anecdotes are sprinkled throughout as well as technological histories like how Google and Wikipedia came to be. Both sides of issues are presented in an unbiased manner. For example, Entertainment explores the positive aspects of online gaming and the negative impact of addiction, while Social Networking examines the benefits and drawbacks to virtual networking and communication. The personal stories help the readable texts flow smoothly. Crossover and repetitive information weaves itself into several of the books.
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Grouping Information

Grouped Work ID ca35b4c7-d0d9-8cf0-83fd-09591138bb07
Full title online gaming and entertainment
Author marcovitz hal
Grouping Category book
Last Update 2018-04-12 23:21:30PM
Last Indexed 2018-05-23 00:51:01AM

Solr Details

accelerated_reader_point_value 0
accelerated_reader_reading_level 0
author Marcovitz, Hal.
author_display Marcovitz, Hal
available_at_school Antioch High, Cane Ridge High, Hunter's Lane High, MLK Jr. Magnet, Maplewood High, McGavock High, Overton High, Pearl-Cohn High
collection_school Non-Fiction
detailed_location_school Antioch High - Teen Non-Fiction, Cane Ridge High - Teen Non-Fiction, Hunter's Lane High - Teen Non-Fiction, MLK Jr. Magnet - Teen Non-Fiction, Maplewood High - Teen Non-Fiction, McGavock High - Teen Non-Fiction, Overton High - Teen Non-Fiction, Pearl-Cohn High - Teen Non-Fiction
display_description With the growth of the Internet, most forms of entertainment can now be found online, but users must be wary of the pitfalls of too much online play: Addiction to entertainment, dangers of gambling and the widespread availability of pornography.
format_category_school Books, eBook
format_school Book, eBook
id ca35b4c7-d0d9-8cf0-83fd-09591138bb07
isbn 1601521912795, 9781601523297, 97816015219102795
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itype_school , Book
last_indexed 2018-05-23T05:51:01.334Z
lexile_score 1330
literary_form Non Fiction
literary_form_full Non Fiction
local_callnumber_school 794.8 MAR
owning_library_school Schools
owning_location_school Antioch High, Cane Ridge High, Hunter's Lane High, MLK Jr. Magnet, Maplewood High, McGavock High, Overton High, Pearl-Cohn High
primary_isbn 97816015219102795
publishDate 2012
record_details MackinVIA:MLM03144150|eBook|eBook||English|ReferencePoint Press,|c2012.|1 online resource (96 p.) : ill. (chiefly col.) ; 25 cm., ils:CARL0000599602|Book|Books||English|ReferencePoint Press,|c2012.|96 p : ill. ; 25 cm.
recordtype grouped_work
scoping_details_school MackinVIA:MLM03144150|MLM03144150|Available Online|Available Online|false|true|false|false|false|false||||, ils:CARL0000599602|A02021942|On Shelf|On Shelf|false|true|true|false|false|true||||, ils:CARL0000599602|FF00024814|On Shelf|On Shelf|false|true|true|false|false|true||||, ils:CARL0000599602|FF00039811|On Shelf|On Shelf|false|true|true|false|false|true||||, ils:CARL0000599602|I00013914|On Shelf|On Shelf|false|true|true|false|false|true||||, ils:CARL0000599602|I00016874|On Shelf|On Shelf|false|true|true|false|false|true||||, ils:CARL0000599602|V00063321|On Shelf|On Shelf|false|true|true|false|false|true||||, ils:CARL0000599602|V00063388|On Shelf|On Shelf|false|true|true|false|false|true||||, ils:CARL0000599602|V00067452|On Shelf|On Shelf|false|true|true|false|false|true||||
series Issues in the digital age
series_with_volume Issues in the digital age|
subject_facet Computer games, Computer software, Electronic books, Internet games
title_display Online gaming and entertainment
title_full Online gaming and entertainment / Hal Marcovitz, Online gaming and entertainment [electronic resource] / Hal Marcovitz
title_short Online gaming and entertainment
topic_facet Computer games, Computer software, Internet games