Micronations: invent your own country and culture : with 25 projects

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For anyone who's ever dreamed of ruling over their own empire, here's your chance! Micronations are imaginary countries that have a lot of the same things as real ones: laws, customs, history, and their own flags, coins, and postage stamps. Micronations: Invent Your Own Country and Culture takes readers step-by-step to create their own unique realm, using examples from real nations, micronations, and fictional lands. What makes a country a country? What symbols and systems define a country and help it function? Learn about geography and government, technology and the environment, art and culture, and the literary device of "world-building" used in works like The Hobbit and Harry Potter. Kids get to invent their own language, music, games, clothing, food, and holidays to fit their micronation's tradition. Whether they create a land of time travel where every city exists in a different epoch or an underwater monarchy whose chief export is fish, Micronations: Invent Your Own Country and Culture will engage kids' imagination and teach make-believe rulers how the real world works. This title meets Common Core State Standards for literacy in language arts, history and social studies; Guided Reading Levels and Lexile measurements indicate grade level and text complexity.
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Grouping Information

Grouped Work ID 72ba2099-d0e5-cfe8-7678-bcf98b06277d
Grouping Title micronations invent your own country and culture with 25 projects
Grouping Author ceceri kathy
Grouping Category book
Last Grouping Update 2018-11-12 23:00:03PM
Last Indexed 2018-11-13 00:04:21AM

Solr Details

accelerated_reader_point_value 0
accelerated_reader_reading_level 0
auth_author2 Thompson, Chad, 1974-
author Ceceri, Kathy.
author2-role Thompson, Chad,1974-illustrator.
author_display Ceceri, Kathy
available_at_school Madison Middle
collection_school Non-Fiction
detailed_location_school Madison Middle - Teen Non-Fiction
display_description Takes readers through the process of creating imaginary realms with their own laws, history, culture, and currency, explaining how to create authentic-looking artifacts while inventing unique languages, food, holidays, and clothing.
format_category_school Books, eBook
format_school Book, eBook
id 72ba2099-d0e5-cfe8-7678-bcf98b06277d
isbn 9781619302181, 9781619302204, 9781619302228
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itype_school , Book
last_indexed 2018-11-13T06:04:21.481Z
lexile_score 1020
literary_form Non Fiction
literary_form_full Non Fiction
local_callnumber_school 321 CEC
owning_library_school Schools
owning_location_school Madison Middle
primary_isbn 9781619302228
publishDate 2014
record_details ils:CARL0000466122|Book|Books||English|Nomad Press,|[2014]|124 pages : illustrations ; 26 cm., overdrive:99264230-a1ce-4266-afbe-6a78036846ce|eBook|eBook||English|Nomad Press|2014|
recordtype grouped_work
Bib IdItem IdGrouped StatusStatusLocally OwnedAvailableHoldableBookableIn Library Use OnlyLibrary OwnedHoldable PTypesBookable PTypesLocal Url
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ils:CARL0000466122 35192047586031 On Shelf On Shelf false true true false false false
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ils:CARL0000466122 35192047586023 Checked Out Checked Out false false true false false false
series Build it yourself
series_with_volume Build it yourself|
subject_facet Civics -- Juvenile literature, Creative activities and seat work -- Juvenile literature, Nation-building -- Juvenile literature, Politics and culture -- Juvenile literature
title_display Micronations : invent your own country and culture : with 25 projects
title_full MICRONATIONS Invent Your Own Country and Culture with 25 Projects, Micronations : invent your own country and culture : with 25 projects / Kathy Ceceri ; illustrated by Chad Thompson
title_short Micronations :
title_sub invent your own country and culture : with 25 projects
topic_facet Civics, Creative activities and seat work, Juvenile Nonfiction, Nation-building, Politics and culture, Reference, Science, Sociology