Super Mario: how Nintendo conquered America

Book Cover
Average Rating
Publisher:
Varies, see individual formats and editions
Pub. Date:
2011.
Language:
English
Description
Nintendo has continually set the standard for video game innovation, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape. The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the West. Lawsuits, Hollywood, die-hard fans and and stand-offs with Sony and Microsoft are all part of the drama. Even non-gamers will find this a fascinating story of ambition and redemption.
Also in This Series
More Like This
More Details
ISBN:
9781591844051
9781481571623
Reviews from GoodReads
Loading GoodReads Reviews.
Tagging
Tags:
No Tags, Be the first to tag this record!
Staff View

Grouping Information

Grouped Work ID 65624a2c-0ad4-8142-cbfa-c555216700c1
Grouping Title super mario how nintendo conquered america
Grouping Author ryan jeff
Grouping Category book
Last Grouping Update 2018-11-16 23:10:10PM
Last Indexed 2018-11-17 00:18:18AM

Solr Details

accelerated_reader_interest_level
accelerated_reader_point_value 0
accelerated_reader_reading_level 0
author Ryan, Jeff, 1976-
author_display Ryan, Jeff
available_at_school Hume-Fogg Magnet High
collection_school Non-Fiction
detailed_location_school Hume-Fogg High Magnet - Teen Non-Fiction
display_description Documents the rise of the popular video-game icon as well as the company that created it, offering insight into its creation by an eccentric developer who was regarded as expendable, the Hollywood and courtroom dramas triggered by the character's success, and Nintendo's unconventional marketing campaign.
format_category_school Audio Books, Books, eBook
format_school Book, eAudiobook
id 65624a2c-0ad4-8142-cbfa-c555216700c1
isbn 9781481571623, 9781591844051
item_details ils:CARL0000606194|QQ00130504|Hume-Fogg High Magnet - Teen Non-Fiction|338.76 Rya|||1|false|false|||||On Shelf||69450||, overdrive:85e0e50e-598f-4cf7-90c3-d3b7d6c7076c|-1|Online OverDrive Collection|Online OverDrive|eAudiobook|Audio Books|2|false|true|OverDrive|||OverDrive MP3 Audiobook,OverDrive Listen|Available Online||||
itype_school , Book
last_indexed 2018-11-17T06:18:18.702Z
lexile_score -1
literary_form Non Fiction
literary_form_full Non Fiction
local_callnumber_school 338.76 Rya
owning_library_school Schools
owning_location_school Hume-Fogg Magnet High
primary_isbn 9781591844051
publishDate 2011
record_details ils:CARL0000606194|Book|Books||English|Portfolio/Penguin,|2011.|ix, 292 p. ; 24 cm., overdrive:85e0e50e-598f-4cf7-90c3-d3b7d6c7076c|eAudiobook|Audio Books||English|Blackstone Publishing|2011|
recordtype grouped_work
scoping_details_school
Bib IdItem IdGrouped StatusStatusLocally OwnedAvailableHoldableBookableIn Library Use OnlyLibrary OwnedHoldable PTypesBookable PTypesLocal Url
overdrive:85e0e50e-598f-4cf7-90c3-d3b7d6c7076c -1 Available Online Available Online false true true false false false
ils:CARL0000606194 QQ00130504 On Shelf On Shelf false true true false false true
subject_facet Nintendo video games, Nintendō Kabushiki Kaisha, Video games industry -- United States
title_display Super Mario : how Nintendo conquered America
title_full Super Mario : how Nintendo conquered America / Jeff Ryan, Super Mario How Nintendo Conquered America
title_short Super Mario :
title_sub how Nintendo conquered America
topic_facet Business, Nintendo video games, Nonfiction, Video games industry