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The wild world of gaming culture

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Publisher:
Varies, see individual formats and editions
Pub. Date:
Varies, see individual formats and editions
Language:
English
Reading Level:
IL: MG - BL: 6.2 - AR Pts: 1
Lexile measure:
990L
Description

Just how dedicated can gamers be? Video games inspire people to write fan fiction, draw characters, and even dress up in costume to act out video game scenes. Read this book and dive into gaming culture. Whether you like to read comics, write stories, perform in plays, make music, create movies, or dress up in wacky outfits, video gaming culture has got something for everyone!

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Contributors:
ISBN:
9781467712521
9781512442557
Reading Level:
MG
Level 6.2, 1 Points
Lexile measure:
990L
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Grouping Information

Grouped Work ID 4a14d259-98bb-1192-817e-31de9ec6338f
Full title wild world of gaming culture
Author kaplan arie
Grouping Category book
Last Update 2018-05-01 23:34:17PM
Last Indexed 2018-05-21 00:14:56AM

Solr Details

accelerated_reader_interest_level MG
accelerated_reader_point_value 1
accelerated_reader_reading_level 6.2
author Kaplan, Arie,
author2-role hoopla digital.
author_display Kaplan, Arie
available_at_school Bellevue Middle, Gra-Mar Middle, JT Moore Middle, Margaret Allen Middle, Marshall Middle
collection_school Non-Fiction
detailed_location_school Bellevue Middle - Teen Non-Fiction, Gra-Mar Middle - Teen Non-Fiction, J.T. Moore Middle - Teen Non-Fiction, Margaret Allen Middle - Teen Non-Fiction, Marshall Middle - Teen Non-Fiction
display_description Explores the culture of the video game world, outlining the place video games hold in gamers' lives and surveying the range of media video games promote. Includes color photographs.
format_category_school Audio Books, Books, eBook
format_school Book, eAudiobook
id 4a14d259-98bb-1192-817e-31de9ec6338f
isbn 9781467712521, 9781512442557
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itype_school , Book
last_indexed 2018-05-21T05:14:56.33Z
lexile_score 990
literary_form Non Fiction
literary_form_full Non Fiction
local_callnumber_school 794.8 KAP
owning_library_school Schools
owning_location_school Bellevue Middle, Gra-Mar Middle, JT Moore Middle, Margaret Allen Middle, Marshall Middle
primary_isbn 9781467712521
publishDate 2014
record_details hoopla:MWT11805668|eAudiobook|Audio Books|Unabridged.|English|Lerner Publishing Group ,|2014.|1 online resource (1 audio file (26 min.)) : digital., ils:CARL0000638108|Book|Books||English|Lerner Publications Company,|[2014]|32 pages : color illustrations ; 25 cm.
recordtype grouped_work
scoping_details_school hoopla:MWT11805668||Available Online|Available Online|false|true|false|false|false|false||||, ils:CARL0000638108|FF00071081|On Shelf|On Shelf|false|true|true|false|false|true||||, ils:CARL0000638108|MK10041642|On Shelf|On Shelf|false|true|true|false|false|true||||, ils:CARL0000638108|MK10057398|On Shelf|On Shelf|false|true|true|false|false|true||||, ils:CARL0000638108|V00072525|On Shelf|On Shelf|false|true|true|false|false|true||||, ils:CARL0000638108|V00072714|On Shelf|On Shelf|false|true|true|false|false|true||||
series Shockzone. Games and gamers
series_with_volume Shockzone. Games and gamers|
subject_facet Video games -- Social aspects, Video games. -- Social aspects
title_display The wild world of gaming culture
title_full The wild world of gaming culture / Arie Kaplan, The wild world of gaming culture [electronic resource] Kaplan, Arie.
title_short The wild world of gaming culture
topic_facet Social aspects, Video games