The economics of a video game

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Average Rating
Publisher:
Varies, see individual formats and editions
Pub. Date:
[2014]
Language:
English
Reading Level:
IL: MG - BL: 6.4 - AR Pts: 1
Lexile measure:
1030L
Description
Explores the way video game designers and companies make a profit on different kinds of games, from console and computer games to hand-held and app games.
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ISBN:
9780778779704
9780778779759
9781427179845
Reading Level:
MG
Level 6.4, 1 Points
Lexile measure:
1030L
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Grouping Information

Grouped Work ID 347ef693-bf9d-5010-3694-2f69d7480f84
Grouping Title economics of a video game
Grouping Author hulick kathryn
Grouping Category book
Last Grouping Update 2019-09-11 23:16:58PM
Last Indexed 2019-10-14 00:35:09AM

Solr Details

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author Hulick, Kathryn.
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display_description Explores the way video game designers and companies make a profit on different kinds of games, from console and computer games to hand-held and app games.
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9780778779759
9781427179845
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owning_library_school Schools
owning_location_school Eakin Elementary
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primary_isbn 9780778779704
publishDate 2014
record_details
Bib IdFormatFormat CategoryEditionLanguagePublisherPublication DatePhysical Description
ils:CARL0000643367 Book Books English Crabtree Pub. Company, [2014] pages cm.
MackinVIA:MLM03597240 eBook eBook English Crabtree Publishing Company, [2014] 1 online resource (48 pages) : color illustrations.
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series Economics of entertainment
series_with_volume Economics of entertainment|
subject_facet Electronic books
Video games -- Economic aspects
Video games -- Economic aspects -- Juvenile literature
Video games industry
Video games industry -- Juvenile literature
title_display The economics of a video game
title_full The economics of a video game / Kathryn Hulick
title_short The economics of a video game
topic_facet Economic aspects
Video games
Video games industry