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The history of video games

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Description
Advances in video game technology have fueled a growing appetite for video games of all sorts. Gaming at its core is a form of entertainment but for some it has also become an obsession. Video Games and Society explores the highs and lows of this most ubiquitous technology-how video games have influenced people and daily life. Sidebars, direct quotes, and a list of organizations to contact add depth and information to the books in this series. Book jacket.
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ISBN:
9781601527462
9781601527479
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Grouping Information

Grouped Work ID 22220e61-11cd-6ea8-9e30-bbf64aca8bbf
Grouping Title history of video games
Grouping Author bjornlund lydia
Grouping Category book
Last Grouping Update 2018-02-16 23:11:00PM
Last Indexed 2018-07-18 00:30:54AM

Solr Details

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author Bjornlund, Lydia, 1961-
author_display Bjornlund, Lydia
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collection_school Non-Fiction
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display_description Explores the history of video games and the advances in video game technology that have given rise to today's highly-profitable video game industry. Also discusses the bad side-effects video games have potentially had on society, such as in the form of game obsessions.
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primary_isbn 9781601527462
publishDate 2015
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series Video games and society
series_with_volume Video games and society|
subject_facet Electronic books, Video games -- History
title_display The history of video games
title_full The history of video games / Lydia Bjornlund, The history of video games / by Lydia Bjornlund
title_short The history of video games
topic_facet History, Video games